Det finns några elektroniska böcker tillgängliga i App Store som tar upp utveckling för iPhone. Jag har här letat upp tre av dom som såg absolut vettigast ut varav den ena appen faktiskt innehåller hela tre böcker bara den.

Programming the iPhone User Experience – 38kr

This practical book provides you with a hands-on, example-driven tour of Apple’s user interface toolkit, UIKit, and some common design patterns for creating gestural interfaces and multi-touch navigation for the iPhone and iPod Touch. You’ll learn how to build applications with Apple’s Cocoa Touch frameworks that put the needs of mobile users front and center.
iPhone Game Development – 38kr

What do you need to know to create a game for the iPhone? Even if you’ve already built some iPhone applications, developing games using iPhone’s gestural interface and limited screen layout requires new skills. Loaded with descriptive examples and clear explanations, iPhone Game Development provides everything from game development basics and iPhone programming fundamentals to guidelines for dealing with special graphics and audio needs, creating in-game physics, and much more.
iPhone Developer’s Library – 229kr

Programming in Objective-C 2.0 av Stephen Kochan
Provides the new programmer a complete, step-by-step introduction to the Objective-C language. The book does not assume previous experience with either C or object-oriented programming languages, and it includes many detailed, practical examples of how to put Objective-C to use in your everyday programming needs.

Cocoa Programming for Mac OS X, av Aaron Hillegass
Suitable for anyone with a little C/C++ programming experience who wants to create software for the newest Mac platform, Cocoa Programming for Max OS X provides a slickly packaged and approachable tutorial that will get you started creating state-of-the-art Mac programs.

The iPhone Developer’s Cookbook av Erica Sadun
Leading iPhone developer Erica Sadun begins by exploring the iPhone delivery platform and SDK, helping you set up your development environment, and showing how iPhone applications are constructed. Next, she offers single-task recipes for the full spectrum of iPhone/iPod touch programming jobs.


 

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